The biggest event on the mobile calendar is upon us once more. Hotels and flights are booked, meetings are coming in thick and fast but let’s get down to business; where will the action be? We’ve selected the best parties we’re hoping to attend, see you on the dance floor? Sunday Night Hosted by Rudy De Waele, [...]
The Internet of Things and virtual reality Roaming the show floor at Mobile World Congress today, I’m repeatedly struck by the idea of the ‘killer app’. It’s an overused term, but it really means something in the context of the Internet of Things and the Internet of Everything. Compare and contrast: the AT&T Drive Studio [...]
Can mHealth applications and wearable devices really save our creaking National Health Service? Far from championing mobile and mHealth as the saviour of the NHS, some of the papers recently painted a very bleak picture. It was enough to make you jumpy about going to the doctors, and a bit fearful of the day you next [...]
Interview with Sylvain Cornillon at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer What kinds of things can developers do to make themselves more marketable? What are your predictions for the mobile games industry in 2015? Is there a specific trend people should be looking [...]
Interview with Glynn Bird at London Mobile Games Week by George Osborn What are the top logistical challenges facing start up or mid-size gaming studios? How can studios deal with privacy issues? Why does a start up or a mid-size studios need a service like Cloudant?
Interview with Simon Baker at London Mobile Games Week by George Osborn What are the big challenges facing app developers and mobile game developers? Are these problems the same problems faced small developers and bigger developers or do they have different challenges they’re facing? What’s your advice for developers trying to get to that minimum [...]
Interview with Patrick O'Luanaigh at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer? Will VR become mass market? How supportive is the UK in helping the games market to thrive?