Interview with Sylvain Cornillon at #zerotohero London Mobile Games Week

Interview with Sylvain Cornillon at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer What kinds of things can developers do to make themselves more marketable? What are your predictions for the mobile games industry in 2015? Is there a specific trend people should be looking [...]

By | February 12th, 2015|Events, Interview, Mobile Gaming, The Afternoon Club, Wearables|0 Comments

Interview with Glynn Bird #zerotohero at London Mobile Games Week

Interview with Glynn Bird at London Mobile Games Week by George Osborn What are the top logistical challenges facing start up or mid-size gaming studios? How can studios deal with privacy issues? Why does a start up or a mid-size studios need a service like Cloudant?  

Interview with Patrick O’Luanaigh at #zerotohero London Mobile Games Week

Interview with Patrick O'Luanaigh at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer? Will VR become mass market? How supportive is the UK in helping the games market to thrive?

Interview with Ryan Carter #zerotohero at London Mobile Games Week

Interview with Ryan Carter at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer? What’s your main prediction for the mobile games industry in 2015? Where are Tapjoy heading in 2015?

Interview with Jacki Vause at #zerotohero London Mobile Games Week

Interview with Jacki Vause at #zerotohero London Mobile Games Week by George Osborn Why is PR and marketing important for a games developer? Is there a reason why it’s particularly important with mobile games versus traditional boxed releases What kind of things could a mobile games developer learn from your experience? Top tips? Do you think [...]

By | January 29th, 2015|Events, Industry Comment, Interview, Mobile Gaming, The Afternoon Club|0 Comments

Interview with Tony Pearce at #zerotohero London Mobile Games Week

Interview with Tony Pearce at #zerotohero London Mobile Games Week by George Osborn What's your top recommendation for a start up mobile games developer? How do you go about getting funding for your game? What's your main prediction for the mobile games industry in 2015

By | January 28th, 2015|Events, Industry Comment, Interview, Mobile Gaming, The Afternoon Club|0 Comments

Interview with Mick Rigby at #zerotohero London Mobile Games Week

Interview with Mick Rigby by George Osborn: What's your top recommendation for a start up mobile games developer? How can a start up developer go about setting these things up if there isn't a huge budget available? Is there anything happening in 2015 that developers should pay particular attention to?

The Afternoon Club Zero to Hero Round Up

At the start of London Mobile Games Week, Yodel Mobile hosted the Afternoon Club with a special interactive afternoon called Zero to Hero. Working with IBM, TapJoy, Kuato Studios, Dimoso, Bossa Studios, GamesGrabr, ndreams and UKIE, industry leading figures manned tables and engaged in top quality chatter with nearly 100 attendees. But if you weren’t able [...]

By | January 27th, 2015|Events, Guest Blog, The Afternoon Club|0 Comments

Our 2015 predictions for mobile gaming – Part 2

The mobile gaming market remains one of the most lucrative and important in the whole app economy. With Supercell valued at over $3bn, King turning its IPO around with the launch of Candy Crush Soda Saga 2 and Kim Kardashian reportedly making tens of millions of dollars from Glu’s mobile sensation, grabbing even a small [...]

By | January 14th, 2015|Events, Industry Comment, Mobile Gaming, The Afternoon Club, Wearables|0 Comments

Our 2015 predictions for mobile gaming – Part 1

In the first part of our look at the big trends in the mobile gaming industry, we take a deeper look at things likely to affect mobile game developers. The second post, will be looking at how changes in the mobile app marketing industry can help you succeed. Native and Video leading the way Many [...]