First impressions… Having attended the Mobile World Congress (MWC) for several years now, it certainly feels busier than usual this year. Attendees are arriving to the event early, and there’s no lull first thing in the morning like most of the previous years. Time to get the first-hand scoop on the highly-anticipated tech… The tech… For the [...]
The excitement sparked by wearables, the prospect of Google AMP, the fear of mobile ad blockers and the endless list of hardware releases…who can forget the developments we witnessed in mobile in 2016? Well, as January comes to a close, the question of what this year will bring hangs in the air. There are a few [...]
Interview with Sylvain Cornillon at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer What kinds of things can developers do to make themselves more marketable? What are your predictions for the mobile games industry in 2015? Is there a specific trend people should be looking [...]
Interview with Glynn Bird at London Mobile Games Week by George Osborn What are the top logistical challenges facing start up or mid-size gaming studios? How can studios deal with privacy issues? Why does a start up or a mid-size studios need a service like Cloudant?
Interview with Simon Baker at London Mobile Games Week by George Osborn What are the big challenges facing app developers and mobile game developers? Are these problems the same problems faced small developers and bigger developers or do they have different challenges they’re facing? What’s your advice for developers trying to get to that minimum [...]
Interview with Patrick O'Luanaigh at London Mobile Games Week by George Osborn What’s your top recommendation for a start up mobile games developer? Will VR become mass market? How supportive is the UK in helping the games market to thrive?
Interview with Tony Pearce at #zerotohero London Mobile Games Week by George Osborn What's your top recommendation for a start up mobile games developer? How do you go about getting funding for your game? What's your main prediction for the mobile games industry in 2015
The mobile gaming market remains one of the most lucrative and important in the whole app economy. With Supercell valued at over $3bn, King turning its IPO around with the launch of Candy Crush Soda Saga 2 and Kim Kardashian reportedly making tens of millions of dollars from Glu’s mobile sensation, grabbing even a small [...]